Populating Muspelheim
Subsectors
| Code | Name | Type |
|---|---|---|
| A | A | Not configured |
| B | B | Not configured |
| C | C | Not configured |
| D | D | Not configured |
| E | E | Not configured |
| F | F | Not configured |
| G | G | Not configured |
| H | H | Not configured |
| I | I | Not configured |
| J | J | Not configured |
| K | K | Not configured |
| L | L | Not configured |
| M | M | Not configured |
| N | N | Not configured |
| O | O | Not configured |
| P | P | Not configured |
Configure a build for each subsector before generating the sector.
Sectors
Far Shore
-18/-5
Far Shore 2
-17/-5
Far Shore 3
-16/-5
Lemuria
-18/-6
Muspelheim
-17/-6
Muspelheim Trailing 1
-16/-6
Wilderlands
-18/-7
Ifingr
-17/-7
Unknown
-16/-7